There’s a perfectly reasonable explanation behind why Activision neglected to provide review copies of Tony Hawk’s Pro Skater 5 to any major press outlets, because the game is straight up awful. All of the familiar tricks and stunts are back in the fourth edition, as well as a few new moves with more possible combinations, larger levels, more flexible gameplay, and extremely impressive. Imagine heading back to your folks' house, years after you’ve moved out and made something of yourself, to stumble upon an old box in the basement with your name scribbled in capital letters and the words “childhood memories” etched in equally terrible hand-writing just below that. Instead of finding the shades of your youth in awkward pictures and weathered old mementos, you find a large pile of dog poop, perfectly centered in the box as if someone wanted you to find it this way. That’s exactly how Pro Skater 5 made me feel, and I can’t help but think Activision doesn’t care one way or another. I’ve been a huge fan of the franchise since the initial title debuted on the Nintendo 64 back in the spring of 2000. Pro Skater absolutely changed the way I viewed video games as a whole and was essentially the spark that led to my eventual position as a reviewer. I fully immersed myself into video gaming culture following the endless hours of gameplay spent shredding up the streets of Pro Skater’s Chicago and the forbidden grounds Roswell’s.
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